Mat_specular 0 tf2. You may see a small FPS gainConfigs. Mat_specular 0 tf2

 
 You may see a small FPS gainConfigsMat_specular 0 tf2  Join

Liviee Jasmine Tea 7 yr. 1 mat_bumpmap 0 mat_clipz 0 mat_filterlightmaps 0 mat_filtertextures 0 mat_mipmaptextures 0 mat_softwarelighting 1 mat_specular 0 mat_picmip 2 mat_parallaxmap 0 //r commands r_fastzreject -1 r_decal_cullsize 1 r_drawflecks 0. Setting this to 0 will make ubers. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. The mat_phong setting enables or disables Phong shading. DAKKADAKKADAKKADAKKADAKKA. It gathers all console commands and inputs them directly into your console for you once you start TF2. Collection for pyro related Gmod stuff. . Created by marcus. Click to expand. mat_specular 0 //disables reflections (sounds bad, but it definitely isn't as bad as it sounds) r_worldlightmin . All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. mat_hdr_level 0. Posts: 9. Then you can exit the game and upload your map. This is a Guide on how to get the best possible performance from your windows based computer. Or in the hands of a few players. 915. #1. Steam Community: Team Fortress 2. Try command mat_phong 0 in the console, if that doesn't do it maybe try mat_specular 0 or mat_bumpmap 0 Reply _J-Dot Demoman • Additional comment actions. quote • multi-quote • link. Open the dev console and type those commands in the order I gave them and you will be all set after the last map change. Go to you config folder, make a text file, type in your phong command, and name the file "autoexec. Making Team Fortress 2 faster since 2014. fpsconfig. I would join a trade server and ask someone to drop it for you so you could test it out. Open autoexec. Inspired by the eponymous crates from Team Fortress 2 by Valve Software. 8----- mat_phong 0 Fix Pack - A Mod for Team Fortress 2. trust me, it works. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. com] FAQ For common. Includes: koth_suijin. Anyone knoe how he did it i did it once but i cant remember how :/. [TF2] Texture problem in my map. Create a file called "autoexec. ; Nov 9, 2021 @ 12:41pm. mat_specular 1 // Controls specularity. Commands: mat_bumpmap 0/1; mat_specular 0/1; AINET Subscribe. mat_specular 0. Additional comment actions. 2. mat_reducefillrate 1 mat_reduceparticles 1 //mat_specular 0 // Controls specularity. . This will reset map without. Created by The Freakin' Scout's A Spy! Original Team. I tried deleting masterconfig and the whole cfg folder as suggested on the site, made sure my modules. My problem is that the fix for it does not work on online games it only works offline. It removes specular lighting from models, thus removing any mirrored shine effects from their surface. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. A higher exponent results in a smaller, tighter highlight while a lower exponent results in a broader flatter one. GhastlyGhostJr Apr 11, 2022 @ 12:13pm. 7. 8 Frags – +. Steam Community: Team Fortress 2. So I don't have to type them all in every time. posted about 3 years ago. So set it to 0 in your new cfg to. Transforms the specular mask texture. You press "properties" and then go to "Set Launch Options". ARCHIVED. • 2 yr. Reply _frequent •. if mat_specular is 1 change it to 0) in console. and rename that . changelevel ctf_2fort. 0. 0 coins. Can we PLEASE bring back r/NameMyTF2Weapon so that I can stop having to see it?7 Frags – +. Many users report performance increases on multi-core systems when setting. -map <mapname> (Load a different level; clears texture cache) These are all the commands that maximize game performance, maximize graphic detail, and give the best network settings for TF2 (copy and paste these into the cfg file):-----cl_burninggibs 1 mat_phong 0 mat_specular 0 mat_bumpmap 0 r_lod 0 mat_picmip -10 mp_usehwmmodels 1 cl_new_impact_effects 1 bind w +mfwd bind s +mback bind a +mleft bind d. Low End PC: Use 'Medium' or 'Low'. // competitive TF2 player, lowering the sound quality makes determination of All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 6. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. Community News Insomnia71 is the debut of the "TF2 Zone" 9 hugs. I know some people that turn off Phong and it. Getting an extra 5 fps from disabling some random material effect only serves to. {"payload":{"allShortcutsEnabled":false,"fileTree":{"cfg":{"items":[{"name":"aliases. The mat_specular command disables any reflections that are already present so that they don't interfere with the new reflections that are being built. Feature Request Team Fortress 2. cfg. I want to know how much fps would decrease if I change my config mat_specular and bumpmap. An update to Team Fortress 2 has been released. Might add this to the PSA. I was wondering if there was a way to launch TF2 with all those console commands that make the graphics better. The changes are cached and will persist whenever you use the map. well mat_phong is made redundant in dx level 81, so i recommend you use 81 if you have bad lag. The cubemaps will be built and then the level will reload, and then when you are back in the game type mat_specular 1 to see your new reflections. Put "+r_rimlight 0" (with the quotation marks) in your launch options . alias "Audio2" "echo snd_mixahead 0. A Team Fortress 2 (TF2) Mod in the Packs category, submitted by [N-Cognito] and Gearworks. Copy link LavaDesu commented Nov 22, 2020. mat_motion_blur_enabled 0 mat_parallaxmap 0 mat_picmip 2 // Higher = more mipmapping. -disconnect. but there is a cvar mat_specular_something which disables reflections. mat_specular 1, mat_trilinear 0, shadows off 2639 frames 28. Part 2 of a comprehensive mod that improves the quality of Team Fortress 2 content. (Fixes Australium Weapons looking like they're made of solid gold when used with mat_phong 0. mat_phong 0 (bumpmap, specular, rimlight 1) mat_specular mat_specular controls specular mapping, which is an invisible texture put onto a model to allow some parts to be shiny and others to not be. However, that came a long with some unwanted side effects, which is, some items that are normally "shiny" just look really glitchy and strange (orange and mottled) Examples: This is what the corpse of a spy-cicle backstab looks like with mat_specular 1. mat_luxels: 0: Yes: Turns on luxel visualization. I set mine to mat_phong kanye hoping to make my game look better but instead it just. You have r_rootlod 1 in your autoexec, which forces the game to use the lod 1 models at close ranges. Make sure to save the session first if you've done anything, as once it finishes building environment-maps for the map, Source FilmMaker will reload the map. 50 ratings. Below is a screenshot with "mat_phong 0" and the other two unchanged: As you can see, the Solider looks a bit darker, but a bit more cartoony, somewhat like the original TF2 trailers. You probably have -dxlevel in your launch options, which resets many video settings. ". Restart SFM and check the materials again. Coming back stronger than ever!. bat file and put this inside it:Community News tf2pickup. . add it to your autoexec file in: WINDOWS (C:) > Program Files (x86) > Steam > Steamapps > common > Team Fortress 2 > tf > cfg. with dxlevel 90 the command mat_picmip -1 raises FPS by ~40% but lowers FPS by ~3% on dxlevel 80 (I'm guessing TF2 lags when trying to compress the textures for skins) Using mat_viewportscale 0. Glitched reflectiona is an effect of rendering an model with custom reflections , first time. 801K subscribers in the tf2 community. org launches tf2pickup. quote • multi-quote • link. a guide with screenshots of what mat_specular, mat_phong, and mat_bumpmap look like in various configurations ReplyCommunity News tf2pickup. 2Ghz. ReplyDownload SEOwned TF2 [1. Turns out it had absolutely nothing to do with anti-aliasing at all: The problem had to do with one setting, and one setting alone: mat_mipmaptextures was set to 0, which caused the strange aliasing like effect. This isn't the answer but it helps framerate a lot. Althoug i prefer dx level 90 and 800x600 res, relatively no lag, any lag is server side, and stil pretty good gami mat_specular 0 buildcubemaps mat_specular 1 Something was overwritten. Team Fortress 2 PC . Cat: The map has no cubemap. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. 25 mat_specular 0 mat_bumpmap 0 r_shadowmaxrendered 0 r_shadowrendertotexture 0. -mat_specular 1. f r i e d m e m e Sep 5, 2017 @ 11:50am. Setting this to 0 will make ubers // non-shiny, and will. In worst scenario: 1. 515 fps variability I would like to thank the OP for making this otherwise I wouldn't be able to get a decent minimum fps, and I hope some of my results help people find out what settings they want to use. buildcubemaps. Give me your best Team Fortress 2 pick-up lines and I'll try them on my wife. Premium Powerups Explore Gaming. You can find it in the sources: alias lighting_ex_low "mat_bumpmap 0;mat_specular 0;mat_phong 0;alias lighting_ex_level echo lighting_ex=low":Description. 0. Garry's Mod > Manage > Browse Local Files Open the new autoexec file you made in Notepad. Kinda weird how both the TF2 wiki and the Valve developer wiki for TF2's console commands have no mention of this though. // This is a compilation of the best configs for the source engine (mainly tf2) and can affect l4d, portal 2 and dota 2 as well, giving a boost to your fps in-game. Ass exploder Feb 17, 2016 @ 1:22pm. Props are good as far as I see #4. Are you sure this will help? i have a bad computer. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 0 Frags – +. it depends entirely on your cpu, i prefer mat_phong 0 for the looks, but mat_phong 1 gives me better performance. mat_fastspecular 1 // Fast specularity. Just be aware that while disabling phong shading (mat_phong 0) does increase the cell-shaded 'cartoony' looks of classes that has its charm, it breaks certain things - Australium weapons look like entirely made of brass, the frozen corpses of Spy. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. NOTE: If you for some reason are having issues, you can try to use the bare BSP file here [drive. Dead of Night (Dark) with Orange paint. my TF2 weapon props have a purple tint on them (not a black and purple color) and it makes me mad that i can't use them with. Uninstall TF2 and download TF2 again. im wondering if there are any mods that make water look HORRIBLE?Exponent for phong component of rim lighting. mat_motion_blur_enabled 0: mat_parallaxmap 0: mat_picmip 1 // Higher = more mipmapping. Fixed an issue with the Select Style and Adjust Unusual dialogs not displaying properly in the loadout panel at. r_shadowmaxrendered "0" // def. tf's [(better) Idle. 0 . Also at the end of all of this. cl_ragdoll_physics_enable 0. Cubemap hell. Team Fortress 2 > General Discussions > Topic Details. mat_specular 0 // Controls specularity. Last edited by WE are in the beam. I'm asking what happens when you type mat_specular 0 in the console and if the uber is shiny or not, also masterconfig is easy to install, you just need to put the thing you install into. r_propsmaxdist 1 // Sets the maximum visible distance from which you can see clientside props. "" # Max. is there any fps cfg that you would recommended? I was thinking of using snoozers,cfg used for counter strike source but wanted to see first if there is a known good fps cfg in the communty for dods (cfg is a file that decresases even more some graphical settings than by default in order to increase fps. If you need to disable reflections for whatever reason, the console command is mat_specular 0. Note. 7 for LCD with TN). Premium Powerups . All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. . hud_saytext_time 5 //Default is 12 and measured in seconds, this is the amount of time chat stays on your screen. mat_phong 0 works both on dx8 and dx9, not sure about mat_specular though, never used it before but I'm pretty sure it works for both as well. I'm not a mod but r/TF2 and r/TF2fashionadvice has been FLOODED with "can you name my weapon" posts, and they make my anger issues go off. Shiny solution: mat_phong 1;mat_specular 1;mat_bumpmap 1. Just use dxlevel 95 with mat_phong 0, mat_specular 0, and mat_bumpmap 0. I have tried mat_phong and that does help but I would really like to play over 30fps and be able to deal with servers with lots of people quite well. /srcds_run -game garrysmod -console -port 27050 +map ph_office +ip 0. msc, JKdefrag, whatever) // (This is where it gets less "I already know this. Coins. The rim exponent defines the "tightness" of the highlight. mat_specular 0 mat_trilinear 0 mat_viewportscale 0. nope, i have a map with cubemaps that when i enable hdr, the reflections are horribly bright just like this. Those are the maps (not all) from Smissmas 2022 update from TF2. #6. Помогаю максимально оптимизировать и повысить FPS в Team Fortress 2 и других играх. . All Discussions. cfg","path":"config/mastercomfig/cfg/comfig/comfig. 5 has no FPS boost and just makes the game look much worsemat_motion_blur_enabled 0 mat_parallaxmap 0 mat_picmip 2 // Higher = more mipmapping. Log in to add games to your lists. All aboard Hell Train as it takes a wild ride through 6 unique dimensions! This is a Halloween themed Capture the Flag map where you steal the Coal Core from the enemy train to power your own. Like mat_phong 0 and other bunch of things. 5 comments. Just had to change to dxlevel 9. Don't do anything, just re-start SFM and the map now has proper reflections. Pay attention to the Spirit of Giving badge and the Professor Speks glasses. 0:-First Release. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. mat_queue_mode 2 . ; rotate. Aug 19, 2015 @. My PC specs are: 8 gb 2666 Mhz Ram, gtx 1050 ti 4 gb, full hd 1920 1080 rersolution, 120hz monitor,intel core i7-8750H pana la 4. Make a new text file named Autoexec. 5] Team Fortress 2 Hacks. r/SFM A chip A close button A chip A close buttonLook like yAHUD to me. TEAM FORTRESS 2 REQUIRED FOR SOME OF THE CONTENTS. get a performance config and then manually raise the settings you want to keep high. it will most likely make the game seem as if it's crashing but this is normal unless it goes on for over a minute. mat_phong 0; mat_specular 0; mat_bumpmap 0What about mat_phong 0? I was using that as the baseline (the whole decrease thing). uhm, it didn't work, the reflection issue is still there. Also, small frame rate increase. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 9 2017 called, SVIFT are back 6 /for. The mat_specular setting enables or disables specular reflections. How do I install the required items for the map is they dont list anything specific?Team Fortress 2. This is a bug, not a new idea. Also try mat_specular 0 for even more of a performance boost as well as (IMO) an aesthetic improvement. Does anyone know the reason why this happens or can help? If so please leave a comment below. // competitive TF2 player, lowering the sound quality makes determination of // directionality and distance that much easier. This is objectively a bug, and not something tha. org launches tf2pickup. She comes with a Red skin, a Blue skin, and two uber skins. The only thing I can think of is r_rimlight, but it's a cheat command. though robot pyro could. Click on the "Local Files" tab at the top of the Properties window. ive found if you have mat_specular 1 ( cubemaps on ) whilst building cubemaps it wont save them into the bsp so before doing buildcubemaps set mat_specular 0 then build if anyone still has that problem, I can confirm that this solution helped me (cs source) All the real Australium is with the Administrator or in space. AutoModerator. 4K views 6 years ago. Thanks! Looks great. 1 mat_bumpmap 0 mat_clipz 0 mat_filterlightmaps 0 mat_filtertextures 0 mat_mipmaptextures 0 mat_softwarelighting 1 mat_specular 0 mat_picmip 2 mat_parallaxmap 0 //r commands r_fastzreject -1 r_threaded_particles 1. 21 mag 2015, ore 10:12 mat_phong 0 aussie fix problem So I have a australium rocket launcher and I use mat_phong 0. My PC specs are: 8 gb 2666 Mhz Ram, gtx 1050 ti 4 gb, full hd 1920 1080 rersolution, 120hz monitor,intel core i7-8750H pana la 4. A user on game banana released a fix for it search it up I can't find it. The game runs this at start-up. mat_parallaxmap "0" // Parallaxmapping mat_shadowstate "0" mat_softwarelighting "0" // Uses only software-supported lighting though certain areas will show glitching. My problem is that the fix for it does not work on online games it only works offline. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. One has to use the mat_specular variable instead, suffering from the delay caused by doing it for real. You gotta go to your steam library, and on the "Zombie Panic Source" directory. Only works in fullscreen. . mat_specular 1. The jayhyunpae tf2 settings page has been viewed for 5. Google wasn't helping much but I didn't search here first my bad. Your map should now have cubemaps. It's interesting that both gentlemen have a similar flying device :) Cosmetics: 1. Join. last played the game without issues on february 2nd, tried to play 2 weeks later and got this never ending freeze for a split second to a second every 2 seconds (MY ACTUAL FPS WAS FINE). Showing 1 - 5 of 5 comments. r_shadowmaxrendered 0 r_shadowrendertotexture 0 r_shadows 1 nb_shadow_dist 400. mat_specular 0 // def. compared to the menu preview, is there anything I can do? All textures are as high as can be from in-game settings, and mat_phong/specular are at. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007…mat_reduceparticles "1" mat_specular "0" // Controls specularity. I have a fairly large autoexec and all of it seems to work fine except one command. Rhapsody's Performance Config is a project intended to supercede Chris' dx9frames config, and be superior in every way. Toaster FPS autoexec. mat_specular 1 will enable it again when you're in a map that was made PROPERLY. "In this video, I will give you some commands to improve your fps in tf2. Community News tf2pickup. Now assuming playing with mat_specular set to 0 all the time is not and option (I'm working on a Gmod comic and want reflections, plus mat_specular borks some other stuff up), is there any way to fix this issue? comments sorted by Best Top New Controversial Q&A Add a Comment. Federal Casemaker with orange paint 2. Save it as autoexec. The update will be applied automatically when you restart Team Fortress 2. Replace UPPERCASE values with the values from your Video. The first and original "abandoned" map - Turbine! it still stays true to the original layout to ctf_turbine, but has vastly different designs. Wait for it to finish, the viewport will go white. mat_specular 0 // Controls specularity. Cl_playerspraydisable 0. try r_rimlights 0 and enable mat_phong 1 it gives a similar effect to mat_phong 0 but keeps the aussies a golden colour. ago. ago. Team Fortress 2. cfg. Being a spy that somehow doesn't die half of the time. Exceptional aim with most weapons (hitting most pipes, shotgun bursts, scout meatshots etc) 674. wikipedia. 3. Showing 1 - 7 of 7 comments. org], if you are interested. Garry's Mod > General Discussion > Topic Details. Fast one is to type mat_specular 0 (this can sometimes crash the map, so just retry) or mat_fastspecular 0 in console, which will remove all cubemaps from the map. Water on maps have missing textures ( pink and black squared ). mat_specular 0/1. bug siins Sep 15, 2016 @ 10:43am. mat_phong 1 is your default TF2 setting, mat_phong 0 is the command where it removes all the phong from your character and shades it. . google. Maybe i from 2020, but if someone still lookin for an anwser, then here it is. #12. mat_phong is a convar, all you need to do is put mat_phong 0 in your fps config, you can put it directly in the console for comparison, though it takes a while to remove all phongs from the map. Sports. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game // entities which support it. Use the first for good graphics, use the second for. Rules: FAQ: Members List: Search: Register: Login: Raised This Month: $ Target: $400: 0%. Fixed ground texture incompatibility with mat_specular 0 Fixed clipping issues Rewrote HUD file to not conflict with custom HUDs Festivized the middle pine tree. It requires the material to be lit by the sunlight from a env_cascade_light entity to work properly and uses the dynamic shadows generated by it as a mask on top of the traditional phong masking. 0. Go to tf2 r/tf2 • by. The cel-shaded art style lends itself well to all manner of video hardware, from relatively budget GPUs to the ultra high-end. I don't run any of chris's configs, is play on DX9. mat_bumpmap 0/1; mat_specular 0/1; AINET This bar should only occur when building node graphs. How to Import New Maps From TF2 into SFM By Darak™ and 1 collaborators Dragging and dropping the map file into SFM just not working? Here's a guide on how to import them, quickly and easily, without decompiling them first. Accessed from Material tool, materials included (previews are. -I connect to my favorite idle server cause it's less CPU intensive. They still work, maybe go to a server with sv_pure 0, and it’ll work. The update will be applied automatically when you restart Team Fortress 2. 34 votes, 28 comments. A. mat_specular 0 is my go to command for lighting and shadow issues. posted about 9 years ago. Additional pyro things could be animals, dragons, color related stuff, and general surrealness. Right-click on the game and select "Properties" from the drop-down menu. Team Fortress 2 > General Discussions > Topic Details. Dead of Night (Dark) with Orange paint. I'll be working on a permanent fix for this soon. One has to use the mat_specular variable instead, suffering from the delay caused by doing it for real. Valheim Genshin Impact. ReverendV92. Community News tf2pickup. ago. The game has to have a specific option for that parameter. R_spray_lifetime 2. Dandy Oct 1, 2016 @ 3:42pm. Also include is a custom one with custom posters made by my Discord server. 808K subscribers in the tf2 community. Reply B-Bom •. By default, TF2 will boot on mat_phong 1. turn it back to the way the game usually runs and it should look better. In fact as soon as I enter mat_specular 0 the errors stop spamming, (though the displacements still aren't being rendered until after I have built the. "mat_fullbright" = "1" ( def. Of course, that doesn't mean you can't play on it with your friends!Team Fortress 2. Once done, open the map again and enter "mat_specular 1". cfg" without the quotes, or if there's one there, skip it. Here is Idle. Lower your resolution a bit and you should see a tremendous increase in performance. You'll have to restart SFM afterwards, as the Primary Viewport will become glitched. 2. Better Grass. The mat_phong setting enables or disables Phong shading. (dfrg. Needs mat_specular 0 in console for fix missing textures Map name: Gm_dachus Cool house on field Features: - Green russian house - Windows - Samovar - Trees. Team Fortress 2. Essentially, this affects the lighting and shadows on weapons and characters. cl_allowdownload 1 //Client downloads customization files. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. By Green_bannana. You can read more about it here or here [en. How to stop reflections in SFM. //Step 2. However, that came a long with some unwanted side effects, which is, some items that are normally "shiny" just look really glitchy and strange (orange and mottled) Examples: This is what the corpse of a spy-cicle backstab looks like with mat_specular 1. mat_maxframelatency: 1: None mat_measurefillrate: 0: Yes: None mat_mipmaptextures: 1: None. google. If disabling specular refuses to work, type buildcubemaps in console and wait for a bit. mat_vsync 0 // Turn off vsync to avoid nasty I/O latency. "mat_queue_mode [-1,0,1,2] - This setting determines the threading mode the material system uses. Well, for one, you were in the motion editor when you took that pic and that can affect how things look. . However, the non-gold bits on the Rocket Launcher also have a gold sheen. You can only see thr custom gun mat. Mar 18, 2014 @ 12:56pm Originally posted by 005:. Use the 'Create Server' feature and load your map. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. Right Click TF2. // competitive TF2 player, lowering the sound quality makes determination of // directionality and distance that much easier. mat_specular 1 - makes shiny things shine. "0" ) cheat The weird thing is that I can't change it back to 0, it always comes back to 1 What did it say sv_cheats was set to? If cheats are disabled, then you might need to re-enable them to access the command to disable fullbright, since some commands retain their effects even after setting sv_cheats back to 0. < >. Go into your Garry's Mod root directory. cl_ragdoll_fade_time 0. Date Posted: Dec 14, 2020 @ 1:02am. Set Texture Filtering – LOD-Bias to 10 or 15 (higher means worse textures)Team Fortress 2 > Guides > «BBQ» Prophet #CorruptionAfoot's Guides . mat_hdr_enabled 0. mat_envmapsize 0 . org launches tf2pickup. posted about 3 years ago. Unfortunately I don't know how to undo this? Important detail. mat_phong 1; mat_specular 0; mat_bumpmap 1Well, mastercomfig low profile should disable mat_phong and mat_specular. .